Table 6.127 — DRM_Light_Rendering_Properties

Property

Description

Class

  • <DRM Light Rendering Properties>

Superclass

Subclass

  • None.

Definition

An instance of this DRM class specifies that the aggregating <DRM Geometry Representation> instance is to be rendered so as to provide the illusion that the <DRM Geometry Representation> instance emits light, but unlike an actual <DRM Light Source> instance, the <DRM Geometry Representation> instance will not actually emit light.

The display_type field specifies whether the light is raster or calligraphic.

The light_diameter field specifies the size of the light, in pixels. The default value, 0,0, means “not applicable.”

The light_extinguishing_range field specifies the distance, in metres, at which the light is no longer seen. The default value, 0,0, means that it is always seen.

The random_area_light field specifies whether all lights at this level and in the associated component tree were originally part of an area with randomly generated lights.

The active_light_value field specifies the active state of the light, where TRUE = on, and FALSE = off. For a <DRM Light Rendering Properties> instance with a <DRM Light Rendering Properties Control Link> component X, where the active_expression_index field of X is non-zero, the value of the active_light_value field is obtained from X.

The candela_value field specifies the candela value of the light at full intensity. The default value, 0,0, means that the source had no candela value. For a <DRM Light Rendering Properties> instance with a <DRM Light Rendering Properties Control Link> component X, where the candela_value_expression_index field of X is non-zero, the value of the candela_value field is obtained from X.

Class diagram

Figure 6.152 — DRM_Light_Rendering_Properties

Inherited field elements

Field name

Range

Field data type

None

   

Field elements

Field name

Range

Field data type

display_type

 

Point_Light_Display_Type

light_diameter

 

Long_Float

light_extinguishing_range

 

Long_Float

random_area_light

 

Boolean

active_light_value

 

Boolean

candela_value

 

Long_Float

Default field values

Default field values for DRM_Light_Rendering_Properties

Associated to (one-way) (inherited)

  • None.

Associated to (one-way)

  • None.

Associated by (one-way) (inherited)

  • None.

Associated by (one-way)

  • None.

Associated with (two-way) (inherited)

  • None.

Associated with (two-way)

  • None.

Composed of (two-way) (inherited)

  • None.

Composed of (two-way)

Composed of (two-way metadata) (inherited)

  • None.

Composed of (two-way metadata)

  • None.

Component of (two-way) (inherited)

  • None.

Component of (two-way)

Constraints

Clarifications

1If a <DRM Light Rendering Properties> instance is subject to dynamic control (that is, if it can be turned on and off or the candela value of the light can vary) it has a <DRM Light Rendering Properties Control Link> component to express that control mechanism.

Example(s)