Table 6.108 — DRM_Image
Property |
Description |
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Class |
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Superclass |
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Subclass |
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Definition |
An instance of this DRM class specifies one or more MIP levels of texels, and can have three dimensions. Each texel consists of the set of components identified by the image_signature field. The name field specifies a meaningful short name. The colour_model field specifies the colour model used throughout the <DRM Image> instance. Only one colour model is allowed per <DRM Image> instance. The level_count field specifies the number of levels of detail defined for the <DRM Image> instance (for mipmaps). If the given instance is not a MIP-mapped image, only one level is specified (level_count = 1). NOTE 1 Many end-user applications require that <DRM Image> instances having MIP levels specify both the horizontal and vertical dimensions as a power of two. However, some applications can handle <DRM Image> instances for which the horizontal and vertical dimensions are a multiple of two rather than a power of two. For example, 96 texels in a direction is a multiple of two but not a power of two. The DRM places no restriction on either the dimensional size of a <DRM Image> instance, nor makes any statement as to whether the use of MIP information within the <DRM Image> instance will be valid on a given consuming application. There are level_count entries in the mip_extents_array. Each entry defines the number of horizontal, vertical, and z texels for a single MIP level of the <DRM Image> instance. The first map shall contain the highest level of detail; that is, mip_extents_array[0] corresponds to the level containing the most texels. The image_signature field specifies how texels are represented within the <DRM Image> instance (see 5.2.7.21 Image_Signature for details). NOTE 2 For a <DRM Image> instance with an image_signature of EDCS_CLASSIFICATION_CODE, the bit size is a constant that represents the number of bits needed to represent an ECC. The scan_direction field specifies the origin and direction of the horizontal and vertical components of the <DRM Image> instance. The scan_direction_z field specifies the direction in which the z components of the <DRM Image> instance are ordered. The component_data_type field specifies the data type of each component of the raw texel data. If signed or unsigned integer is specified, the “minimum_value” and “maximum_value” fields apply. If floating point is specified, the component values are in the range [0,0, 1,0], and the applicable “minimum_value” and “maximum_value” fields shall be set to the applicable value of either 0,0 or 1,0. In addition, if floating point is specified, the applicable “bits_of” fields shall be set to either 32 or 64. The data_is_little_endian field specifies the endianess of the raw image data. The data_is_3D field specifies whether the image data has three dimensions. The bits_of_alpha field specifies how many bits of a texel within the image data specify alpha information. It is zero if alpha is not used. The bits_of_luminance field specifies how many bits of a texel within the image data specify luminance information. It is zero if luminance is not used. The bits_of_colour_coordinate_1 field specifies how many bits of a texel within the image data specify colour coordinate 1 information. It is zero if colour coordinate 1 is not used. The bits_of_colour_coordinate_2 field specifies how many bits of a texel within the image data specify colour coordinate 2 information. It is zero if colour coordinate 2 is not used. The bits_of_colour_coordinate_3 field specifies how many bits of a texel within the image data specify colour coordinate 3 information. It is zero if colour coordinate 3 is not used. The bits_of_bump_map_height field specifies how many bits of a texel within the image data specify bump map height information. It is zero if bump map height is not used. If the value of the bits_of_material_1 field is non-zero, the <DRM Image> instance has at least one <DRM Property Table Reference> component, and the bits in the image data corresponding to material 1 specify indexes into the <DRM Property Table> instance(s) that are referenced by the <DRM Property Table Reference> component(s) of the <DRM Image> instance. If the value of the bits_of_material_1 field is zero, the image data does not contain material 1 index information. NOTE 3 With no material 2 or material 3 percentages, material 1 is at 100%. If the value of the bits_of_material_2 field is non-zero, the <DRM Image> instance has at least one <DRM Property Table Reference> component, and the bits in the image data corresponding to material 2 specify indexes into the <DRM Property Table> instance(s) referenced by the <DRM Property Table Reference> component(s) of the <DRM Image> instance. However, if bits_of_material_2 = 0, the texel data of the <DRM Image> instance does not contain material 2 index information. If the bits_of_material_3 field specifies non-zero, the <DRM Image> instance has at least one <DRM Property Table Reference> component, and the bits in the image data corresponding to material 3 specify indexes into the <DRM Property Table> instance(s) referenced by the <DRM Property Table Reference> component(s) of the <DRM Image> instance. However, if bits_of_material_3 = 0, the texel data of the <DRM Image> instance does not contain material 3 index information. If required by the image_signature value of the <DRM Image> instance, the bits_of_material_2_percentage field is used to specify the percentage of material 2. NOTE 4 If data is provided for only two materials, the percentage of material 1 is (100% - (percentage of material 2)) If required by the image_signature value of the <DRM Image> instance, the bits_of_material_3_percentage field is used to specify the percentage of material 3. NOTE 5 If data for all three materials is provided, the percentage of material 1 is (100% - (percentage of material 2) - percentage of material 3)) The bits_of_image_index field specifies how many bits of a texel within the image data specify image index information. It is zero if image index is not used. The bits_of_bump_map_u field specifies how many bits of a texel within the image data specify bump map u information. It is zero if bump map u is not used. The bits_of_bump_map_v field specifies how many bits of a texel within the image data specify bump map v information. It is zero if bump map v is not used. The minimum_value_of_alpha field specifies the minimum value that alpha can be within the image data. It is zero if alpha is not used. The maximum_value_of_alpha field specifies the maximum value that alpha can be within the image data. It is zero if alpha is not used. The minimum_value_of_luminance field specifies the minimum value that luminance can be within the image data. It is zero if luminance is not used. The maximum_value_of_luminance field specifies the maximum value that luminance can be within the image data. It is zero if luminance is not used. The minimum_value_of_colour_coordinate_1 field specifies the minimum value that colour coordinate 1 can be within the image data. It is zero if colour coordinate 1 is not used. The maximum_value_of_colour_coordinate_1 field specifies the maximum value that colour coordinate 1 can be within the image data. It is zero if colour coordinate 1 is not used. The minimum_value_of_colour_coordinate_2 field specifies the minimum value that colour coordinate 2 can be within the image data. It is zero if colour coordinate 2 is not used. The maximum_value_of_colour_coordinate_2 field specifies the maximum value that colour coordinate 2 can be within the image data. It is zero if colour coordinate 2 is not used. The minimum_value_of_colour_coordinate_3 field specifies the minimum value that colour coordinate 3 can be within the image data. It is zero if colour coordinate 3 is not used. The maximum_value_of_colour_coordinate_3 field specifies the maximum value that colour coordinate 3 can be within the image data. It is zero if colour coordinate 3 is not used. The minimum_value_of_bump_map_height field specifies the minimum value that bump map height can be within the image data. It is zero if bump map height is not used. The maximum_value_of_bump_map_height field specifies the maximum value that bump map height can be within the image data. It is zero if bump map height is not used. The minimum_value_of_bump_map_u field specifies the minimum value that bump map u can be within the image data. It is zero if bump map u is not used. The maximum_value_of_bump_map_u field specifies the maximum value that bump map u can be within the image data. It is zero if bump map u is not used. The minimum_value_of_bump_map_v field specifies the minimum value that bump map v can be within the image data. It is zero if bump map v is not used. The maximum_value_of_bump_map_v field specifies the maximum value that bump map v can be within the image data. It is zero if bump map v is not used. |
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Class diagram |
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Inherited field elements |
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Field elements |
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Default field values |
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Associated to (one-way) (inherited) |
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Associated to (one-way) |
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Associated by (one-way) (inherited) |
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Associated by (one-way) |
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Associated with (two-way) (inherited) |
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Associated with (two-way) |
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Composed of (two-way) (inherited) |
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Composed of (two-way) |
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Composed of (two-way metadata) (inherited) |
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Composed of (two-way metadata) |
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Component of (two-way) (inherited) |
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Component of (two-way) |
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Constraints |
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Clarifications |
1If provided, the <DRM Classification Data> component identifies the content of the imagery. 2If provided, the <DRM Lineage> component specifies either information about the events and/or source data used in constructing the <DRM Image> instance or lack of knowledge about lineage. 3The <DRM Presentation Domain> component is intended to support geospecific <DRM Image> instances that are not referenced by any <DRM Image Mapping Function> instance since a <DRM Image> instance may be significant only for a particular domain, such as radar, thermal, or OTW. 4If provided, the <DRM Identification> component may be used to provide a more detailed description than that specified by the name field. |
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Example(s) |
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